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Camopillar

Camopillar is single player top down stealth game for iOS and Android. Made in Unity as part of work placement. I worked on the core game design, level design, while also creating environent assets.

Key Features

  • Created levels in Max, imported, set up materials and added interactibles in Unity.

  • Worked with Jordan to create a Hex-Tile level editor to drastically speed up level creation. (Our old method took around 1 hour 30 per level, this method could be done in 15 minutes).

  • Created example playthroughs using animations in Max to show the programmer the pacing of levels we wanted..

  • Tested interactables throughout, suggesting refinements. 

  • Modeled, rigged and animated ladybird and spider.

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